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Supplement 3: Fighting Ships dice jail Or will you create a

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Or will you create a group of Time Agents to fight back against pesky paradoxes

enhanced mythic versions of a number of space and sci-fi monsters like the myrmidon robot

Whether you're building your first squad or expanding an existing collection

and playable as a stand-alone mini-campaign or as an historical interlude for use with Chaosium’s premium campaign Horror on the Orient Express

Let it reflect your connection to the world of magic and fantasy

Supplement 3: Fighting Ships dice jail Or will you create aDetaling the largest and most powerful vessels every to play the space lanes, Fighting Ships contains the full history, design elements and deck plans of mighty warships. From the most agile high technology fighters to immense leviathan like dreadnoughts, there are enough warships in this book to start your own war. No longer will players simply have to avoid local system patrol boats they will soon find themselves running from cruisers and their

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